Gravity Wars - now more like 3d asteroids

Description

Gravity Wars is an interactive space shooting/flying game in which gravity is paramount. The exaggerated gravity of the environment makes targeting and navigating quite challenging.

It turns out gravity is annoying, not fun, so it is off by default and will be toggle-able with a button.

Deliverables

  1. Scene setup, simple objects, simple motion
  2. Add physics, complex objects
    Note: I have re-written the input to use the old strstream, instead of the sstream in the c++ standard, so "make school" will now compile the 2nd deliverable on eecs machines.
  3. Final game
    Note: This tar will be snapshots for anyone who wants a preview, but after the deadline, it will be the final project and will not be updated.

    You may (probably if you are not standard linux or berkeley instructional) need to edit the toplevel Makefile to point to your libs and includes